Showing posts with label sculpture. Show all posts
Showing posts with label sculpture. Show all posts

Thursday, April 10, 2014

Shiny Metagross Sculpture Diorama

Hey all,
   This project was first and foremost a birthday present for my brother.  I asked him what his favorite pokemon was (we're into pokemon, he's much better at it than me though) and he answered me Metagross.  Then without him knowing exactly why I was asking I started sculpting a large sized model of a metagross that I could cast and paint up for him.  This is the final product after the master sculpt (the master sculpt is the sculpted model I made by hand and the one I used to cast, I'm not calling myself a master), the casting, the painting, and the same for the model desert base.  (also resin plastic original sculpt by me.)





This is one of the images I used for my reference (not my drawing, just used for reference):
 

Now to explain how I made it.

Thursday, October 24, 2013

1/100 Lanzegeist Inner Frame *Official Photos*

Hey All,
   I got my new light box today for doing photoshoots, and I wanted to get the inner frame photographed so I could start putting the armor on the kit.  So without further delay here are the official inner frame box images for the kit.  (At least I think these are going to be the final images.)





I will post the full finished photos of the kit with the armor on as soon as I finish the painting process.  I still have about 5 small parts to paint and then to assemble the Hulkatr Cannon before I can do a final assembly before I take the final images.  This process has been a long time in working,and I'm nearing the finality of the box art paint up.  I will keep you all updated.

Stay tuned mechaholics...

Sunday, September 8, 2013

Introduction to Scrach Building Part 1

Hey All,
   Since I was asked so politely by many on YouTube and finally had time, I made a tutorial on scratch building.  It's about an hour long and goes over every step of scratch building a part from nothing to a detailed primed part.  The focus isn't on painting so that parts not really as relevant I just showed it to acknowledge that the part is basically ready to paint.  Anyway I hope you guys like it, and if you find it useful or if you just love my gorgeous face share the video with someone you know.  The goal is to get more people into the hobby, and for me to get more subscribers on my YouTube page.  If I get enough subscribers or hits I will make another video teaching how to do other things such as more complicated SB methods, or perhaps how to cast replicate parts.  Here's the video:




Stay tuned mechaholics...

Monday, July 29, 2013

Fleischer Truppe Figure Sculpt: Part One

Hey All,
   I felt a bit of inspiration today so I started my sculpt for what I'm calling the Fleischer Truppe.  I think that roughly translates to butcher squad in German.  The concept is that this is a chemically enhanced and engineered human soldier who fights what are called "smiling men".  The smiling men are humanoid predators that have the ability to unhinge their jaws, making their mouths open quite wide which makes their lips and mouths always look like they are smiling.  Long story short the name Fleischer Truppe is a name given to the soldiers who fight the smiling men to embolden the humans in their fight against the superior predators they fight.  This figure I'm sculpting is going to be a 12" figure with articulation all over, and hopefully good detail.  It's my first organic looking sculpt so I may have to rework or remake certain parts as I'm going, but that's how I work anyway so nothing new there.  I'm starting with the basic muscular humanoid form, and then I'm going to add the armor on top of that after the form is finished.  Here is what I did today.


I'm using sculpey for the sculpt.  I find that the super sculpey is better for this work as it holds fine details well, and is easy to bake quickly.  For the larger forms I've just rolled up bits of aluminum foil and just sculpted a thin layer of sculpey on top of that.