Showing posts with label SD Gundam. Show all posts
Showing posts with label SD Gundam. Show all posts

Wednesday, August 14, 2013

SD Gundam Tattoo Update..err...again!

Hey all,
   Just a quick update for my tattoo.  I added the shoreline behind the ball unit, and a comet/meteor with it's tail coming out of the yellow street lines.  Simple enough, but necessary as background.  I still need to get the street gray filled in beneath the hover truck, and I may add a hole in the concrete above the hover truck.  Here is the progress so far.


I'm loving how it's turning out.  I still need to plan out which objects will get thicker lines, but I will do that a little farther along when I have a better idea of how it all looks.  I know I'm gonna thicken some of them, probably the ball, and maybe the Zaku 2. 

Here are some more pics of the update.



In other news I'm working on another top secret project that I will reveal in time.  It's not another mecha yet, although I'm working on painting my LG.  (I bought fluorescent strip lights for the garage and now I've started painting again.)  This project is for my brother so I can't divulge anymore yet as in the off chance that he reads this it'll spoil the surprise, but I will say that it's gonna be a scratch built, hand sculpted piece that I'm casting and painting for him.  My hope is that he loves it.  Well I will update you all as soon as I can.  

Stay tuned mechaholics...


Tuesday, June 25, 2013

SD Gundam Tattoo Part Deux

Current (forgive any distortion in the photo, it's a pain in the ass to take a picture of your own shoulder.)


Hey All,
   This past weekend I had a couple sessions with Terry Peek, the artist who's been working on my SD gundam piece, and he made the progress I was hoping for.  If you recall from my last post my shoulder was lookin a bit rough from the first bit of work, but now that it had healed up nice and he was back in town, we got to work on it and get the piece closer to what I want.  Now keep in mind that he is still going to do more work on it such as refilling the windows in the buildings, and doing touch ups on color fills and black, adding thicker lines here and there, but I must say I'm really happy with how this is turning out.  I still haven't decided if I want to thicken up the outer outline of the Char's Zaku II yet, but I will make up my mind before my next session.  Oh and I also got a new addition to the work, a cute lil Ball!
Ball!
 It's placed right under the crunched up car you see beneath the Char's Zaku II, and it looks all distorted because it's bending around my arm.  Now all of this looks a bit funky as my skin is puffy from the work, and the top photo is shiny from the aquaphor, but after some healing and a few more touch ups this piece will be golden.  Now I gotta start planning the next additions, and how to tie the background together!

Stay tuned mechaholics...